

While it would be bold to call the Two Point interface the Shakespeare of UI, it is at least a Hemingway or F. Designing in the Two Point world is inherently fun, and university life mixes with these tools like ping pong balls with red cups. Want to quickly know who is cold, dirty or unhappy? That’s a click away. Do you want the thrill of analysing graphs and spreadsheets to determine gaps in efficiency? Campus has got you. Whether you wish to create the most efficient education machine the world has seen or simply make something beautiful, utility be damned, the tools Two Point Campus gives you are a pleasure to use. Laying out your rooms, decorating them, achieving your own aesthetic goals and creating optimal paths for students and staff is addictive and engaging. The core loop remains the same, but your points of focus shift to achieve the specific goals and building a university that maximises academic achievement and building a financial juggernaut require very different approaches. At times there will be financial pressures, at others you will be fending off rivals invading your campus or satisfying an impossible to please benefactor who demands graduates achieve A+ results. A sporty university sees you developing stars to conquer rival colleges in the sport of cheeseball, while a vaguely familiar school of magic is tormented by an unfriendly wizard who hexes your students. You’ll be placed into an exotic locale with students to teach, goals to achieve and external nuisances to overcome. If that doesn’t sound much fun to you then the only reason to keep reading is my ripping wordplay and academic puns, I won’t be changing your mind about the game.įor the freshmen out there, Two Point Campus sees you building a variety of educational institutions, juggling the needs of students to maximise their education while keeping your staff happy and your finances solvent. You’ll earn a solid passing grade with a lazy “the old game but a university instead of a hospital” the Campus UI, structure, style and sense of humour is ripped straight from the earlier iteration. If you earned your doctorate at Two Point Hospital you will find yourself very familiar with the layout and machinations of Campus.
Two point hospital opencritic Pc#
Two Point Studios has pedigree in the genre dating back 25 years to when Amigas ruled the Earth (or at least England), and now delivers its follow-up to Stevivor’s 2018 PC Game of the Year Two Point Hospital. Micro-managing the placement of buildings, rooms and roads, delivering happiness and misery to little simulated people with a single click, getting bored and letting a monster trample it all into nothing the dullness of the names management sim or building sim belie the joy these games can bring. Theme parks, transit systems, hospitals, cities, ant colonies - video games have a fine tradition of scratching the itch to make things.
